Week 1 Curriculum

Tiburon Peninsula Soccer Club

Week 1 Curriculum

DRIBBLING

 

 

Juggling: While you wait for all the players to show up for practice please encourage the players to juggle.  Try to keep them juggling the ball for about 5 minutes (or more if you feel like the players responds well to it) by giving the players different juggling challenges.

Coaching Point: Encourage the players to use their laces and lock their ankle when the ball hits their foot. Make sure the player puts their foot back on the ground after touching the ball to regain balance. Example

Challenge the players to get as many successful “juggles” within 30-60 seconds. Give them another chance to beat their #

 

 

Exercise 1 A – Foundation: Dribble inside a Square  (Skills and ball mastery)
All players with a ball in a 30 x 30 foot square 
Start dribbling within the square and on coaches command
stop and do 10 seconds of:

  • Toe taps - Example
  • Inside toe touches - Example
  • Scissors (ball stays still, feet scissor around ball)- Example

 Exercise 1 B – Changing Direction using Sole, Outside and Inside part of

the foot. 

Exercise 2  – Changing of direction/Relay Race

  • Set up: Create a number of channels with cones. Keep no more than 3 players in each channel. Each channel should have 4 cones so there are 4 lines.
  • Distance between the cones: 4 yards, 2 yards and 4 yards
  • Guidelines:  - 2-3 players in each channel. 1 ball per group

 - 1st player in each channel dribbles straight out to the 3rd line and change direction using the following surface:

1)Outside cut

2) Inside cut

3) Sole/bottom of the foot

Coaching Points: Encourage each player to just use 1 touch to change direction

Example of this exercise

 

 

Exercise 2: Red/light Green light

Use an area approximately 10-15 yards wide and 20-25 yards long

1st time let the players play the game without a soccer ball

  • Red light means stop
  • Green light means go (sprint)
  • Yellow light means walk

If a player is moving forward when you say RED light they will receive a “speeding ticket” and take 5 steps back

Once the players understand the game please give them all a soccer ball. Please make a coaching point that you would like to see everyone dribbling with “close” control meaning that they need to take smaller touches.

Example of this game

Exercise 3: Shark and Minnows

You can use a circle, square or rectangle. Assign 1 player to be the shark. 1st time you can play without a soccer ball. The shark is trying to tag all the minnows. You can allow the minnows to become a shark or have them do juggling outside the area. Play until there are no more minnows left.

2nd time you let all the minnows have a soccer ball and the objective for the minnows is to keep control of their ball as long as possible.

Example of the game

 

 

 

Exercise 4:  1 versus 1 changes of direction w/ goals

Set up:  Create a field with cones. Measurements 20 yards long by 14 yards  wide

Add goals or use cones as goals. Put the goals on the end lines

Organize the players into 2 groups. 1 group should have the soccer balls by there feet standing by the mid stripe of the field. The other group should be facing the group on the opposite sideline by the mid stripe

Rules: The player with the ball passes the ball across the field. Player receiving the ball becomes the attacker the other player the defender. Either player can score by DRIBBLING through the cones that are used for a goal or by passing the ball into either Pugg Goal if you use them.

Coaching points: Encourage the players to change direction to get away from their defender. The more changes of direction the better.  Encourage the players to use the 3 different ways of changing direction that they used in Exercise 1 B

Progression:  Make goals larger and add goalkeepers.

          Add another defender and attacker to make it 2 versus 2

 

 

Exercise 5 – Steal the “Bacon”

  • Set up a field 15 * 20 yards with 2 goals
  • Split players into 2 teams
  • Each player on each team is assigned a number. There should be the same numbers assigned to each team.  Example

Game/Scrimmage

Finish practice with small sided scrimmages

Depending on numbers split up the players into teams of 2-4 players. If you have 9 players you can create 3 teams of 3 and play a round robin. 1 team sits out 3 minutes then plays 6 minutes.

Remember – all exercises can be tweaked or modified for your team.